Postmouse
- Composer
Postmouse is a 3rd person 3D puzzle game set in a fantasy setting inspired by Victorian England. The setting of the game is an abandoned mansion, where nature has taken over, and animals of different kinds live together in a community. Postmouse’s job is to deliver mail to the various residents of the forest and the abandoned mansion, which proves to be a tough task requiring athletic skills, keen senses and a fair share of courage.
I composed all the music for the game and did a bit of voice acting for toads and tortoises. To make this world come to live I utlized a broad range of symphonic instruments including live recordings of cello played by Oskar Lemke and violin played by Sille Nielsen.
The game was developed by a team of 14 people from The Animation Workshop and is available for free on Steam.