Trailmakers
- Composer
- Sound Designer
In Trailmakers you build, explore and battle your way through fantastic universes inhabited by chirpos, froggits and BOTNAKS.
As a sound designer at Flashbulb Games I worked on all of Trailmaker’s updates from February 2023 to January 2025
My primary responsibilities included:
- Creating audio assets for the game.
- Implementing audio using Wwise and Unity.
- Composing music for the game.
- Building music systems using Wwise and unity.
Frozen Tracks (2025)
About
With the Frozen Tracks update we expanded on the previous Pioneers update and added a new snow-covered world with a more streamlined campaign. Again I took on the task of creating the soundtrack and handling ambiences, biomes and voice design – this time acting more of the voices myself.
Soundtrack
Trailers
Music
Music
Pioneers (2025)
About
The Pioneers update introduced an entirely new way to play Trailmakers. This meant a lot of work with an entirely new world, a new campaign and a new gamemode. My main responsibilities for the Pioneers update was creating the soundtrack as well as directing and implementing the voice design and creating and implementing ambiences. Additionally I worked with defining the different biomes and had a lot of smaller sound design tasks spanning UI, player feedback, pickups, environment sounds and more.
Soundtrack
Trailers
Music and sound design
Music
Spacebound (2023)
About
With the Spacebound update we introduced a lot of emptiness with the occasional planet to explore. I created music and ambiences for the planets and combat music for encounters with evil space pirates.
Soundtrack
Music and sound design
Music and sound design
Music and sound design
Trailers
Music
Airborne (2023)
About
The Airborne update was my first update for Trailmakers. I contributed ambiences and voice design mostly as well as building the music system.




